Game screenshots,
done in 5 minutes
Pick one of 70+ game templates, upload your screenshots, fill in the copy — done. Mobile games come out at App Store and Google Play sizes, PC games at Steam capsule sizes, down to the pixel.
Three steps, that's all it takes!
No design background needed — go from blank to submission-ready in minutes.
Choose a category
Mobile game or PC · Steam — pick where it ships.
Choose a template
Browse 70+ templates with a preview and pick the style you like.
Edit & export
Upload screenshots, fill in the copy, choose your sizes, and download a ZIP.
Everything you need to ship store screenshots
Pick a template, swap the text, and you have marketing-grade screenshots ready to submit.
70+ game templates
Neon glow, pixel arcade, plastic bands — 62 for mobile plus 10 Steam-only ones. They cover the fullbleed, cover, collage, and duo layouts that top-charting game screenshots actually use. For casual and puzzle titles that need a quieter look, 25 minimal and clean styles sit in the same list.
Steam store assets supported
No more making Steam page images one by one. Upload a single piece of key art and you get all eleven Steam sizes — header, capsules, library art, icons, screenshots — at once. Ten Steam-only templates are included too.
Autosave
Your project is saved to your browser automatically every couple of seconds. Close the tab and come back anytime — your images, copy, and edits are exactly where you left them.
Eye-catching stickers
Add hearts, stars, fireworks, characters, and animal stickers to grab attention. Place them anywhere, at any size, to guide the eye naturally.
Built for the exact sizes stores require
Games ship through App Store Connect, Google Play Console, and Steamworks all the same, and none of them accept a screenshot whose resolution is off. StoreShot renders every export at the exact target size from the start, so there's nothing left to resize.
| Size | Resolution (px) | Target device |
|---|---|---|
| Google Play phonePlay required | 1080 × 1920 | Android phones |
| Google Play feature graphicPlay required | 1024 × 500 | Play Store top banner |
| App Store 6.9"Required | 1320 × 2868 | iPhone 17 / 16 Pro Max / 15 Pro Max |
| App Store 6.7" | 1290 × 2796 | iPhone 15/14/13 Pro Max, etc. |
| App Store 6.5" | 1242 × 2688 | iPhone 11 Pro Max, XS Max, etc. |
| App Store 5.5" | 1242 × 2208 | iPhone 8 Plus and older devices |
| iPad 13"iPad required | 2064 × 2752 | 13" iPad Pro |
| Steam | ||
| Steam header capsuleSteam required | 920 × 430 | Top of store page |
| Steam main capsuleSteam required | 1232 × 706 | Search & list cards |
| Steam small capsuleSteam required | 462 × 174 | Replaces old 231×87 |
| Steam vertical capsule | 748 × 896 | Vertical placements |
| Steam hero capsule | 3840 × 1240 | Ultrawide banner |
| Steam library capsule | 600 × 900 | Library vertical art |
| Steam library header | 920 × 430 | Library header |
| Steam screenshot | 1920 × 1080 | 16:9, min. 1280×720 |
| Steam page background | 1438 × 810 | Store page background |
| Steam community icon | 184 × 184 | Community hub |
| Steam client icon | 32 × 32 | Client library list |
Submission resolution has to match exactly, or the upload gets bounced back. Every image StoreShot exports is already rendered at that exact size, so you can upload it straight away — no resizing, no rework.
Frequently asked questions
Is it free?
Yes, StoreShot is completely free. It's a client-side tool that runs entirely in your browser with no server, so there's no paid plan or checkout — every template, editing feature, and export option is available to everyone.
How do mobile game and PC · Steam templates differ?
Mobile game templates are built around portrait screenshots — neon glow, fullbleed hero shots, ribbon and band decorations that stand out in a store listing. Quieter styles for casual and puzzle titles (clean white, soft gradients, minimal layouts) live in the same list. Steam templates work differently: one landscape piece of key art, cropped to each capsule ratio.
What sizes are supported?
Google Play phone, Google Play feature graphic, App Store 6.9" (required), 6.7", 6.5", 5.5", iPad 13", and 11 Steam sizes including the header, main, and small capsules (required) — 18 sizes in total. Check off only the ones you need and export them all at once.
Are the fonts safe to use commercially?
Every web font used in the templates is free for commercial use. We only include open-source Google Fonts and Korean fonts distributed under free commercial licenses, so you can safely use them in screenshots submitted for store review without buying a separate license.
Where is my data stored?
Every project, uploaded image, and edit stays in your browser's local storage (IndexedDB) — nothing is ever sent to a server. There's no account to create, and your screenshots and images never leave your device.
Can I come back and edit a screenshot later?
Yes. Your work is autosaved, and you can reopen any project from "My Projects" on the editor's home screen at any time — images, copy, and every element's position, size, and color are restored exactly as you left them.
How do I stay compliant with store policies?
Images should be based on your real game screen, and mentioning other platforms isn't allowed. Google Play feature graphics and Steam capsules also ban pricing, discount, ranking, and award claims — watch out for those in particular. The editor shows the same checklist right before you export. See the PuffChip blog's screenshot rejection guide for details.
More guides on sizes, captions and store policy on the blog →